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대가는 결과를 만든다
[리서치/자료] AFrame 주요 외부 Component, Library 정리 본문
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AFrame 라이브러리 레지스트리 링크 - https://aframe.io/aframe-registry/
**계속 추가하여 정리할 예정**
aframe-gui : AFrame의 GUI Framework 라이브러리 ( 동작 테스트 O, )
superhands : tracked controller, touch, mouse로의 Interaction 간편하게 구현된 Component ( 정확히 어떤 역할 하고 있는지 파악, 동작 테스트 X )
aframe-environment-component : 간편히 VR 화면의 전체 기본 배경 환경을 세팅할 수 있는 Component (동작 테스트 O )
aframe-camera-transform-controls-component : 카메라 이동, 조작 Control Component ( 동작 테스트 O, 소스관리 제대로 안되는 것 같음 component 내부 event 수정 필요함, 원격 라이브러리 url 참조 불가능 )
superframe : AFrame의 주요한 좋은 Component들의 모음이다. 꿀
- aabb-collider - An axis-aligned bounding box component for A-Frame.
- animation - anime.js를 사용하는 A-Frame 애니메이션
- animation-timeline - A timeline component to use with the A-Frame animation component.
- atlas-uvs - An A-Frame component to set UVs onto a plane geometry given a gridded texture atlas.
- audioanalyser - Audio visualizations in A-Frame using Web Audio (AnalyserNode)
- broadcast - Multi-user in A-Frame using raw websockets
- camera-recorder - A component to film and record A-Frame scenes with a controlled camera (pans, dollies, tilts).
- debug-cursor - A component to pretty-log cursor events.
- entity-generator - Generate a number of entities in A-Frame given a mixin
- event-set - 간편히 속성에 event listener를 등록할 수 있는 component
- firebase - Multi-user in A-Frame using Firebase
- fps-counter - A simple FPS counter component to measure performance in VR for A-Frame.
- geometry-merger - An A-Frame component to merge geometries to reduce draw calls.
- gltf-part - A component to extract parts from a GLTF model into their own A-Frame entities.
- haptics - A controller haptics (vibrations) component for A-Frame.
- layout - Position and layout child entities in 3D space for A-Frame
- log - In-VR console logs for A-Frame.
- look-at - Rotate an entity to face towards another entity in A-Frame
- mountain - Mountain terrain in A-Frame using randomly-generated height maps
- orbit-controls - Orbit controls component for A-Frame.
- proxy-event - A component to declaratively proxy events for A-Frame.
- randomizer - Randomize color, position, rotation, and scale in A-Frame
- state - State management for A-Frame using single global state modified through actions. State flows down to application via declarative binding.
- sun-sky - Gradient sky with adjustable sun in A-Frame
- template - Encapsulate groups of entities, use templating engines, and do string interpolations in A-Frame
- text-geometry - Geometry-based text for A-Frame
- thumb-controls - An A-Frame component that provides and normalizes directional events for thumbpads and thumbsticks.
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